About RoboCup
RoboCupTM (Originally called as Robot World Cup Initiative) is an international research and education initiative. It is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integrated and examined, as well as being used for integrated project-oriented education.
For this purpose, RoboCup chose to use soccer game as a primary domain, and organizes RoboCup:(originally called “The Robot World Cup Soccer Games and Conferences”, now called “RoboCup World Championship and Conference”). In order for a robot team to actually perform a soccer game, various technologies must be incorporated including: design principles of autonomous agents, multi-agent collaboration, strategy acquisition, real-time reasoning, robotics, and sensor-fusion. RoboCup is a task for a team of multiple fast-moving robots under a dynamic nvironment. RoboCup also offers a software platform for research on the software aspects of RoboCup.
While soccer game is used as a standard problem where broad-range of efforts will be concentrated and integrated, competition is only a part of RoboCup activity.
Current activities of the RoboCup consists of:
- Technical Conferences
- RoboCup International Competitions and Conferences
- RoboCup Challenge Programs
- Education Programs
- Infrastructure Development
Nevertheless, RoboCup World Championship and Conferences is the central pillar of our activity, where researchers can get together and evaluate research progress.
Currently, RoboCup has four major domains:
RoboCupSoccer
- Simulation League
-2D, 3D, 3D Development, Mixed Reality - Small Size Robot League
- Middle Size Robot League
- Four-Legged Robot League (-2007) > Standard Platoform (2008- )
- Humanoid League (from 2002)
- Kid-size, Teen-size
Exhibitions
- RoboCup Commentator Exhibition
RoboCupRescue
- Rescue Simulation League
- Rescue Robot League
RoboCup@Home (since 2006 – )
RoboCupJunior
- Soccer Challenge
- Dance Challenge
- Rescue Challenge



